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Episodes and series

Every runime project starts life as a single film — but it can grow into a full series. When you add episodes, your cast, locations, and story world stay shared across the whole series, while each episode keeps its own scenario, its own timeline, and its own generation. This article shows how to turn one project into an ongoing series and how the episodes stay connected.

What the series shares, and what each episode keeps

A series in runime is one project with many episodes. The things you build once are shared across every episode: your characters, locations, assets, and the underlying story world (the visual style, tone, and world rules). You design a character or a location a single time and every episode draws on the same look.

What is unique to each episode is its scenario — the shots on its timeline and its dialogue, music, and sound. Each episode also tracks its own generation status, its own token spend, its own target length, and its own PDF/MP4 exports. So Episode 2 can be mid-generation while Episode 1 is finished and exported, without either affecting the other.

Switching between episodes

Your project title in the top bar doubles as the episode menu. Click it to see every episode in the series, each with a small status dot: green means it is finished and ready, a pulsing amber dot means it is currently generating, a muted dot means it is an empty draft not written yet, and red flags an error. The episode you are viewing is marked with a check.

Once a project has more than one episode, its title also shows which one you are in (for example, “· Episode 2”). Selecting any episode opens its timeline; your shared characters and locations come along automatically.

Creating a new episode

At the bottom of the episode menu is Create new episode. A new episode can only follow a finished one: the latest episode must be fully generated and actually contain shots before you can add the next. Until then the button is disabled with the hint “Finish this episode before starting a new one.” This keeps a series from branching off an unfinished episode.

When the latest episode is complete, click Create new episode and runime mints the next one, numbered automatically (Episode 2, Episode 3, and so on), and opens it for you.

How episodes remember each other

Series should continue, not restart. So the moment you create a new episode, runime reads the previous episode's finished screenplay and writes a short recap of it — what happened, where each main character ended up, any unresolved threads, and the natural hook for what comes next. That recap becomes the new episode's memory of the one before it.

When you then have the AI write the new episode, it uses this recap to pick up the story where it left off, honouring what already happened rather than retelling it. The recap is a small automatic AI step; if it ever can't run, the episode is still created — it simply starts without that carried-over context.

Writing or building the new episode

A brand-new episode opens empty, with the prompt: “This episode is empty. Have the AI write its scenario, or build it by hand.” Nothing generates until you choose — new episodes never auto-start on their own.

Use AI yazsın to have the screenwriter draft the whole scenario (continuing the series from the recap above), or start laying out shots yourself if you prefer to build it manually. From there the episode behaves like any film: it has its own production-status bar, its own token spend, its own target length (seeded from the project's), and its own exports. When it's finished, the episode menu unlocks Create new episode again, and the series grows one more chapter.